EMBLEMS
Naruto Uzumaki

Jinchuriki Leaf Team 7
Rarity:
Type:
PWRSpecial Attack: Giant Rasengan Barrage Line
chakra X 8
Deals massive damage to enemy AE. The DMG is increased if there are more than 4 "Naruto" emblems on your team.Skill 1: Multi Shadow Clone Jutsu
Can be used only once. At the start of the round, if you have more than 7 chakra, releases 4 shadow clones.
Kakashi Hatake

Leaf Sharingan Team 7
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Type:
TECHSpecial Attack: Lightning Cable
chakra X 7
Deals heavy DMG to the enemy AE. The DMG is increased if any ally is "Kakashi."Skill 1: Shadow Clone Jutsu
At the start of Round 3, releases 1 shadow clone.
Skill 2: Chakra Nature Change: Lightning
When deployed as the AE, if the enemy AE is "PWR," increases your ATK by 1500 until the end of the round.
Might Guy

Leaf Youth
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Type:
SPDSpecial Attack: Severe Leaf Hurricanes
chakra X 6
Deals heavy DMG to the enemy AE.Skill 1: Transform: Eight Inner Gates
At the start of the round, if you have more than 5 chakra, activates "Eight Inner Gates."
Skill 2: Unfading Youth
At the start of the round, if you have fewer than 3 chakra, grants you 2 chakra.
Yamato

Leaf Team 7 Wood Style
Rarity:
Type:
PWRSpecial Attack: Tree Bind Eternal Burial
chakra X 6
Deals heavy DMG to the enemy AE.Skill 1: Power to Control a Tailed Beast
If the enemy AE is "Jinchuriki," decreases enemy AE's ATK by 1000 until the end of the round.
Skill 2: A Match for Hashirama's Cells
At the start of Round 3, restores your team's HP by 2000.
Hashirama Senju

Hokage Leaf Wood Style
Rarity:
Type:
TECHSpecial Attack: Wood Style: Wood Dragon Jutsu
chakra X 7
Deals heavy DMG to the enemy AE. The DMG is increased based on the number of "Wood Style" on your team.Skill 1: Founder of the Hidden Leaf
At the end of Round 1, if deployed as the AE, grants allies 1 chakra and permanently increases ATK and DEF by 500.
Skill 2: Healing Without a Hand Sign
At the end of the round, if you have more than 5 chakra, restores your team's HP by 1500.
Tobirama Senju

Hokage Leaf Weapon
Rarity:
Type:
SPDSpecial Attack: Heavenly Weeping
chakra X 5
Deals DMG to the enemy AE and permanently decreases the enemy AE's DEF by 1000.Skill 1: Shadow Clone Jutsu
At the start of Round 3, releases 2 shadow clones.
Skill 2: Shadow Clone Jutsu Inventor
At the end of Round 1, grants each emblem on your team with "Shadow Clone" in a skill name 2 chakra.
Hiruzen Sarutobi

Hokage Leaf Professor
Rarity:
Type:
PWRSpecial Attack: Fire Style: Dragon Flame Bombs
chakra X 7
Deals massive DMG to the enemy AE.Skill 1: Summoning Jutsu: Enma
At the start of Round 2, summons "Enma."
Skill 2: Master of the Legendary Sannin
If ally AE is "Legendary Sannin," increases ally AE's ATK and DEF by 1500 until the end of the round.
Minato Namikaze

Flash Hokage Leaf
Rarity:
Type:
SPDSpecial Attack: Rasen-Flash Super-Circle Dance Howl Stage Three
chakra X 6
Deals heavy DMG to the enemy AE. The DMG is increased based on the number of "Flash" on your team.Skill 1: The Ninja World's Fastest Man
When deployed as the AE, speeds up the enemy team's timing gauge by 2 levels and decreases the enemy AE's DEF by 1000 until end of the round.
Ino Yamanaka

Flower Leaf
Rarity:
Type:
SPDSpecial Attack: Mind Transfer Jutsu
chakra X 6
Deals DMG to the enemy AE and permanently decreases the enemy AE's DEF by 1000.Skill 1: Timing Assist: Disadvantage
If ally AE is at a type disadvantage, slows down your team's timing gauge by 1 level until the end of the round.
Kankuro

Big Bro Puppet Sand
Rarity:
Type:
PWRSpecial Attack: Secret Black Technique Triple Iron Maiden
chakra X 7
Deals massive DMG to the enemy AE. The DMG is increased if there are more than 2 "Puppet" emblems on your team.Skill 1: Summoning Jutsu: Human Puppet Sasori
Can be used only once. At the start of the round, if you have more than 5 chakra, summons "Human Puppet: Sasori."
Skill 2: Battle Regiment: Commando Unit Captain
When deployed as the AE, if you are at a type advantage, permanently increases all allies' ATK by 1000.
